Code
#include
LRESULT CALLBACK WindowFunc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
char szWinName[] = "Windows skeleton";
int WINAPI WinMain(HINSTANCE hThisInst, HINSTANCE hPrevInst, LPSTR lpszArgs, int nWinMode)
{
HWND hwnd;
MSG msg;
WNDCLASS wcl;
wcl.hInstance = hThisInst;
wcl.lpszClassName = szWinName;
wcl.lpfnWndProc = WindowFunc;
wcl.style = 0;
wcl.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wcl.hCursor = LoadCursor(NULL, IDC_ARROW);
wcl.lpszMenuName = NULL;
wcl.cbClsExtra = 0;
wcl.cbWndExtra = 0;
wcl.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
if (!RegisterClass (&wcl)) return 0;
hwnd = CreateWindow(
szWinName,
szWinName,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
HWND_DESKTOP,
NULL,
hThisInst,
NULL
);
ShowWindow(hwnd, nWinMode);
UpdateWindow(hwnd);
// Message loop
while(GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WindowFunc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}
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